3.2.1.0 Client SDKs for AndroidNDK, Blackberry 10, iOS, Linux, Marmalade, OS...
We have just released version 3.2.1.0 of the Photon Native Client SDKs. What has been changed since the 3.2.0.0 release 3 weeks ago? We have – added Linux as new supported platform for our C++ clients...
View Article3.2.1.1 Client SDKs for AndroidNDK, Blackberry 10, iOS, Linux, Marmalade, OS...
Version 3.2.1.1 of the Photon Native Client SDKs, which is just a small bugfix release, has just gone live. We have fixed the issue, that on all other native platforms than iOS encryption didn’t work...
View Article3.2.2.0 Client SDKs for AndroidNDK, Blackberry 10, iOS, Linux, Marmalade, OS...
Version 3.2.2.0 of the Photon Native Client SDKs has just gone live. Here is a short list of the most important changes (for the full list please have a look at the release history files, like usual):...
View Article3.2.5.0 Client SDKs for AndroidNDK, iOS, Linux, Marmalade, OS X, Playstation...
Version 3.2.5.0 of the Photon C++/objC Client SDKs has just gone live. Here is a short list of the most important changes since 3.2.2.0 (for the full list please have a look at the release history...
View Article4.0.0.0 Client SDKs for AndroidNDK, iOS, Linux, Marmalade, OS X and Windows
Version 4.0.0.0 of the Photon C++ Client SDKs has just gone live. Here is a short list of the most important changes since 3.2.5.5 (for the full list please have a look at the release history files,...
View Article4.0.5.0 Client SDKs for AndroidNDK, iOS, Linux, Marmalade, OS X, tvOS and...
Version 4.0.5.0 of the Photon C++ Client SDKs has just gone live. Here is a short list of the most important changes since 4.0.4.0 (for the full list please have a look at the release history files,...
View ArticleReleased Photon Native SDKs v4.1.3.4
Notable changes since 4.1.3.3: added Client::reconnectAndRejoin() to the LoadBalancing-cpp library, which you can call when your client loses its connection while it is inside an active game to make...
View ArticleReleased Photon Native SDKs 4.1.4.0
Notable changes since 4.1.3.4: general changes: added: XBox 1 as new supported platform added: overloads of PhotonPeer::connect() with new optional parameters to supply custom init data to the server...
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